- Format
- Inbunden (Hardback)
- Språk
- Engelska
- Antal sidor
- 306
- Utgivningsdatum
- 2020-12-23
- Förlag
- CRC Press
- Medarbetare
- Muller, Dave J. / Scherer, Marcia J.
- Illustratör/Fotograf
- black and white 100 Illustrations 17 Tables black and white
- Illustrationer
- 17 Tables, black and white; 100 Illustrations, black and white
- Dimensioner
- 257 x 180 x 23 mm
- Vikt
- Antal komponenter
- 1
- Komponenter
- 68:B&W 7 x 10 in or 254 x 178 mm Case Laminate on White w/Gloss Lam
- ISBN
- 9780367367718
- 717 g
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Recensioner i media
[Virtual Reality in Health and Rehabilitation ]... provides an overview of potential benefits in using virtual reality in rehabilitation. It highlights the emergence of virtual reality in recent years and how it has become more accessible. This book appears to be written for all practitioners and trainees to learn about virtual reality and its current applications. It overall meets this objective. The authors and contributors are a collection of professionals with diverse backgrounds associated with incorporating technology in medicine. As this is a young field, this book will help establish these individuals as content experts. Overall, this book is a nice introduction to the topic of virtual reality and medicine. Michael Nguyen, MD, MPH (Shirley Ryan AbilityLab)
Övrig information
Dr. Christopher Hayre is a senior lecturer at Charles Sturt University in New South Wales, Australia. He has published both qualitative and quantitative refereed papers in the field of medical imaging and brought together several books in the field of medical imaging, health research, technology, and ethnography. Professor Dave Muller is currently Editor of the CRC series with Professor Marcia Scherer on Rehabilitation Science in Practice. He was founder Editor of the Journal Aphasiology and is currently Editor in Chief of the Journal Disability and Rehabilitation. He has published over forty refereed papers and has been involved either as Series Editor, Editor or author of over fifty books. He is a visiting Professor at the University of Suffolk, United Kingdom. Professor Marica Scherer is a rehabilitation psychologist and founding President of the Institute for Matching Person & Technology She is also Professor of Physical Medicine and Rehabilitation, University of Rochester Medical Center where she received both her Ph.D. and MPH degrees. She is a past member of the National Advisory Board on Medical Rehabilitation Research, National Institutes of Health, and is Editor of the journal Disability and Rehabilitation: Assistive Technology. She is Co-Editor of the book series for CRC Press, Rehabilitation Science in Practice Series. Dr. Scherer is Fellow of the American Psychological Association, American Congress of Rehabilitation Medicine, and the Rehabilitation Engineering and Assistive Technology Society of North America (RESNA). Dr. Scherer has authored, edited, or co-edited nine book titles and has published over 80 articles in peer-reviewed journals, 50 published proceedings papers, and 30 book chapters on disability and technology. Her research has been cited more than 5000 times by others.
Innehållsförteckning
Section 1: Introductory Perspective. 1. Introducing Virtual Reality for Health and Rehabilitation. Section 2: Virtual Reality in Neurological Rehabilitation. Chapter 2. On the Possibility of Using Virtual Reality to Improve the Mobility of People with Parkinson's Disease. Chapter 3. Virtual Reality for Stroke Rehabilitation. Chapter 4. VR-based Assessment and intervention of Cognitive Functioning after Stroke. Chapter 5. Virtual Reality in Robotic Neurorehabilitation. Chapter 6. Virtual Reality Interventions' Effects on Functional Outcomes for Children with Neurodevelopmental Disorders. Chapter 7: The use of Virtual Reality environments in Cognitive Rehabilitation after Traumatic Brain injury. Chapter 8: Effect of Virtual Reality-Based Training of the Ankle, Hip and Stepping Strategies on Balance after Stroke. Section 3: Virtual Reality for Health Education. Chapter 9: Simulation-Based Training for Ultrasound Practice. Chapter 10: Health Profession Education and Training using Virtual Reality. Section 4: Gamification and Virtual Reality in Contemporary Contexts. Chapter 11: Exergaming in multiple sclerosis - bridging the evidence-practice gap. Chapter 12: Participant adherence to a video game based tele-rehabilitation program - a mixed-methods case series. Chapter 13: Virtual Reality Game-based Exercises with Lead Motion Applied to Developmental Disorders. Section 5: Emerging Perspectives and Applications of Virtual Reality in Practice. Chapter 14: Applications of Virtual Reality in Aphasia Therapy: Findings from research with EVA Park. Chapter 15: Virtual Reality in Orthopedic Rehabilitation. Chapter 16: Emerging Perspectives of Virtual Reality Techniques. Chapter 17: Non-immersive Virtual Reality as a tool for treating children with cerebral palsy. Chapter 18: Virtual reality applications in the context of low vision rehabilitation. Chapter 19: Response of Woman with Mobility Impairments to a Group Weight Management Intervention in the Virtual World of SecondLife (c)