Changing the Rules of Competition by Radically Innovating What Things Mean
De som köpt den här boken har ofta också köpt Autocracy, Inc av Anne Applebaum (inbunden).
Köp båda 2 för 628 krA more powerful innovation, which seeks to discover not how things work but why we need things. The standard text on innovation advises would-be innovators to conduct creative brainstorming sessions and seek input from outsidersusers or communitie...
When an innovation is inspired by design, it transcends technology and utility. The design delights the user, seamlessly integrating the physical object, a service, and its use into something whole. A design-inspired innovation is so simple that i...
One of the Design Primers for Businesspeople. Eschewing the received wisdom that the customer is always right, Politecnico di Milano professor Verganti focuses on game-changing designs that up-end expectations and create entirely new markets... Verganti also includes a useful section on how executives can attempt to instigate their own programs of radical innovation. One of the Best Innovation and Design Books of 2009. - BusinessWeek, December 16, 2009 <br>How should a company devise new meanings and create the designs to embody them? Mr. Verganti suggests that companies form relationships with "interpreters"--individuals and organizations looking at settings similar to the one in which the company's products would be used. For Mr. Verganti, it might be said, if life imitates art, corporate life should imitate the making of art. - The Wall Street Journal, October 9, 2009 <br>If you follow Mr. Verganti's advice, it may take a while, but your competition will be left wondering howb
Roberto Verganti is Professor of Management of Innovationat Politecnico di Milano. He is the founder of PRoject Science,a consulting institute which advises global corporations on themanagement of strategic innovation, and is the author of manyarticles in scientific journals, as well as the article "InnovatingThrough Design," published in the Harvard Business Review (December 2006).
1. Design-Driven Innovation. An introduction
Part One: The Strategy of Design-Driven Innovation
2. Design and Meanings. Innovating by making sense of things
3. Radical Pushes. Placing design-driven innovation in the strategy of a firm
4. Technology Epiphanies. The interplay between technology-push and design-driven innovation
5. The Value and the Challenges. Why companies do or do not invest in design-driven innovation
Part Two: The Process of Design-Driven Innovation
6. The Interpreters. Doing research with the design discourse
7. Listening. Finding and attracting key interpreters
8. Interpreting. Developing your own vision
9. Addressing. Leveraging the seductive power of the interpreters
Part Three: Building Design-Driven Capabilities
10. The Design-Driven Lab. How to start
11. Businesspeople. The key role of top executives and their culture