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- Manning Publications
- 234 x 185 x 25 mm
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Unity in Action524
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Unity in Action, Third Edition teaches you to write and deploy games with Unity.
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Joe Hocking's expert instruction has given thousands of aspiring game developers a clear starting point for their journey into Unity. Starting with the initial groundwork of a new game development project, you'll quickly progress to creating scripts and building easy-to-read UIs. Now for the first time, this fully updated third edition presents new coverage of Unity's XR toolkit and shows you how you can start building with virtual and augmented reality.
Unity in Action, Third Edition teaches you to write and deploy games with Unity. You'll work through interesting and engaging examples of 2D, 3D, and AR/VR games to get hands-on experience of Unity's intuitive workflow tools and state-of-the-art rendering engine.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
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This is the best resource, bar none, for an introduction to Unity and fundamental game programming concepts. Erik Hansson This book is a wonderful introduction to Unity. I believe this book will be very useful to readers from a wide range of backgrounds. Everything is explained very well and is easy to read and understand. Kent R. Spillner This is a great introduction to Unity. I think it could even be used as the foundation for a high school or college course. Robert Walsh If you want to start building games as a hobby or a profession, this is a good place to start! Bradley Irby A great introduction to learning Game development with Unity and C#. The author steps you through all the elements of Unity so if you've never used Unity before, don't worry about it. Owain Williams If you already have some programming experience, this book on Unity can really help you connect into a new platform and enable you to create a game! James Matlock
Joe Hocking is a software engineer and Unity expert specializing in interactive media development.