The brutal murder of his fiancée drives Rashnir, the leader of the Ranger's guild, to utter madness! His lust for revenge, finally fulfilled, ultimately leaves him hollow and cast off from society. Now, devoted to a newfound cause, he finds himself befriended by an outcast werewolf clan which cannot shape-shift, a pair of angels, and a mute orphan. But his mission spurns the demon-worshipping prophet and his deadly acolytes. With the ranger and his friends at the center of a whirlwind of conflict, the arch-mage sends a kill squad led by his Wyvern Rider to collect the heads of Rashnir and his loved ones. How long can the growing band of outcasts survive in the face of temptation and bloody assassination attempts by their secretive enemies? What is the significance of Tartarus, and how did Kelsa reach out from beyond the grave unless other, unknown players have hands they are playing from the dark? *** The Kakos Realm is a place of mythology and magic, governed by dark and evil powers. Cut off from the Earth realm, one man is sent through: a messenger sent to rescue a lost tribe trapped here since ancient days. But this world grows ever more dangerous: cosmic forces work to upheave this reality; but even the mysterious Watcher can barely remember the prophesy of coming ash and flame. Now, the messenger and his small band of followers must survive the machinations of the dark prophet Absinthium and his deadly acolyte assassins. As a new power shatters the old ways, adherents to the Luciferian Order forge even darker alliances in efforts to eradicate this one inescapable truth: fire and judgment are coming.