- Format
- Häftad (Paperback / softback)
- Språk
- Engelska
- Antal sidor
- 763
- Utgivningsdatum
- 2021-04-14
- Upplaga
- 1st ed. 2021
- Förlag
- Springer Nature Switzerland AG
- Medarbetare
- Ioannides, Marinos (ed.), Champion, Erik (ed.), Cantoni, Lorenzo (ed.), Fink, Eleanor (ed.)
- Illustrationer
- 61 Illustrations, black and white; XX, 763 p. 61 illus.
- Dimensioner
- 234 x 156 x 40 mm
- Vikt
- Antal komponenter
- 1
- Komponenter
- 1 Paperback / softback
- ISBN
- 9783030730420
- 1081 g
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Communication and Technology
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Cultural Heritage Infrastructures in Digital Humanities
Agiatis Benardou, Erik Champion, Costis Dallas, Lorna Hughes
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Playing with the Past
Erik Champion
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Trandisciplinary Multispectral Modelling and Cooperation for the Preservation of Cultural Heritage
Antonia Moropoulou, Andreas Georgopoulos, Anastasios Doulamis, Marinos Ioannides, Alfredo Ronchi
Innehållsförteckning
Project Paper: Digital Data Acquisition Technologies in CH/2D and 3D Data Capture Methodologies and Data Processing.- Recognizing the Design Patterns of Complex Vaults: Drawing, Survey and Modeling. Experiments on Palazzo Mazzonis' Atrium in Turin.- Autonomous Aerial Systems in Service of Cultural Heritage Protection from Climate Change Effects.- 3D Thermal Mapping of Architectural Heritage.- Crowd-based Tools for Indirect Condition Assessment and Conservation of Cultural Heritage.- Conservation Process of Porta Tiburtina, Rome: a Tool to Map, Protect, and Requalify Identity.- Evaluation of soil loss by water in archaeological landscapes by using the (R)USLE Model and GIS. The case study of Paphos district, Cyprus.- Documentation and 3D Digital Modelling: The Case of a Byzantine Christian Temple and an Ottoman Muslim Mosque in Ioannina City, Greece.- Terrestrial laser scanning and Cad for measuring deformations of cultural heritage structures. case study of El Atik's minaret in Setif- Algeria.- Wrap-up synthesis model from high-quality HBIM complex models, and specifications, to assess Built Cultural Heritage in fragile territories (Arquata del Tronto, earthquake 2016, the church of St. Francesco, IT).- Project Paper: Remote Sensing for Archaeology and Cultural Heritage Management and Monitoring.- Cultural Master Plan Bamiyan (Afghanistan) -- A process model for the management of cultural landscapes based on remote-sensing data.- Monitoring Marine Areas from the International Space Station: the Case of the Submerged Harbor of Amathus.- A GIS and Remote sensing approach for desertification sensitivity assessment of cultural landscape in Apulia region (Italy).- 'EXCELSIOR' H2020 Widespread Teaming Phase 2 Project: Earth Observation & Geoinformatics Research and Innovation Agenda for Cultural Heritage.- Project Paper: Interactive Environments and Applications.- Route Generator for Integrating Cultural Heritage to Smart City: ontheroute.- Development of a virtual CH path on WEB: integration of a GIS, VR, and other multimedia data.- Kirini: An Interactive Projection-Mapping Installation for Storytelling about Mediterranean Beekeeping Heritage.- Project Paper: Reproduction Techniques and Rapid Prototyping in CH.- Digital Humanities: Prototype Development for Balinese Script.- Look Behind You! - Using a Face Camera for Mobile Augmented Reality Odometry.- A Comparative Analysis of Different Software Packages for 3D Modelling of Complex Geometries.- Robotic fabrication in conservation: digital workflows and skills evaluation.- Towards a Building Information Modeling system for identification and retrofit planning of stone damages.- Project Paper: e-Libraries and e-Archives in Cultural Heritage.- PAGODE - Europeana China.- On the Digital Road: A Case of Stecci.- Project Paper: Virtual Museum Applications (e-Museums and e-Exhibitions).- The Diary of Niels: Affective engagement through tangible interaction with museum artifacts.- Digital transformation strategy initiative in cultural heritage: The case of Tate Museum.- Time-Layered Gamic Interaction with a Virtual Museum Template.- Virtual Museum 'Takeouts' and DIY Exhibitions - Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement.- EPANASTASIS-1821: Designing an Immersive Virtual Museum for the Revival of Historical Events of the Greek Revolution.- Virtual museums and Human-VR- Computer Interaction for Cultural Heritage Application: new levels of interactivity and knowledge of digital models and descriptive geometry.- Project Paper: Visualisation Techniques (Desktop, Virtual and Augmented Reality).- COSMOS. Cultural Osmosis - Mythology & Art. A data organization and visualization platform, with the use of AI algorithms.- Project Paper: Storytelling and authoring Tools.- Learning About the Heritage of Tinian Marble Crafts with a Location-Based Mobile Game and Tour App.- "Narration": Integrated system for management and curation of digital content